1.
E-learning about the Code Of Ethics in a food company.
The course is structured as a track, where at each station the student solves some ethical dilemma. After passing a station, an icon corresponding to the dilemma appears.
2.
E-learning aboutĀ Duties And Rights in a workspace.
Built as an escape room, at each stage you complete a task and collect a different item each time.
3.
A project of several E-learnings about different subjects.
The inspiration for this concept was the world of gamingĀ and comics.
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